2024-08-02 13:04:41 -06:00
|
|
|
package netwrk
|
|
|
|
|
|
|
|
import (
|
|
|
|
"log"
|
|
|
|
"net"
|
|
|
|
)
|
|
|
|
|
|
|
|
type Client struct {
|
2024-08-06 09:58:43 -06:00
|
|
|
name string
|
|
|
|
conn net.Conn
|
|
|
|
ready bool
|
2024-08-02 13:04:41 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
type ClientPool struct {
|
|
|
|
clients map[string]Client
|
|
|
|
}
|
|
|
|
|
|
|
|
type GameClients struct {
|
2024-08-09 08:48:12 -06:00
|
|
|
client1 chan GameMessage
|
|
|
|
client2 chan GameMessage
|
2024-08-02 13:04:41 -06:00
|
|
|
}
|
|
|
|
|
2024-08-09 08:48:12 -06:00
|
|
|
type GameChans struct {
|
2024-08-02 13:04:41 -06:00
|
|
|
games map[string]GameClients
|
|
|
|
}
|
|
|
|
|
|
|
|
var clientPool *ClientPool
|
2024-08-09 08:48:12 -06:00
|
|
|
var gameChans *GameChans
|
2024-08-02 13:04:41 -06:00
|
|
|
|
2024-08-05 18:00:41 -06:00
|
|
|
// Starts listening on port 12345 for TCP connections
|
|
|
|
// Also creates client pool and game connection singletons
|
2024-08-02 13:04:41 -06:00
|
|
|
func Listen() {
|
|
|
|
clientPool = &ClientPool{
|
|
|
|
clients: map[string]Client{},
|
|
|
|
}
|
|
|
|
|
|
|
|
listener, err := net.Listen("tcp", ":12345")
|
|
|
|
if err != nil {
|
|
|
|
log.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
defer listener.Close()
|
|
|
|
|
|
|
|
go func() {
|
|
|
|
for {
|
|
|
|
conn, err := listener.Accept()
|
|
|
|
if err != nil {
|
|
|
|
log.Println(err)
|
|
|
|
continue
|
|
|
|
}
|
2024-08-06 09:58:43 -06:00
|
|
|
go handleLobbyConnection(conn)
|
|
|
|
}
|
|
|
|
}()
|
2024-08-08 18:08:55 -06:00
|
|
|
|
2024-08-09 08:48:12 -06:00
|
|
|
gameChans = &GameChans{
|
|
|
|
games: map[string]GameClients{},
|
|
|
|
}
|
|
|
|
|
2024-08-14 17:26:51 -06:00
|
|
|
gameListener, err := net.Listen("tcp", ":42069")
|
|
|
|
if err != nil {
|
|
|
|
log.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
defer gameListener.Close()
|
2024-08-08 18:08:55 -06:00
|
|
|
go func() {
|
|
|
|
for {
|
2024-08-14 17:26:51 -06:00
|
|
|
conn, err := gameListener.Accept()
|
2024-08-08 18:08:55 -06:00
|
|
|
if err != nil {
|
|
|
|
log.Println(err)
|
|
|
|
continue
|
|
|
|
}
|
2024-08-09 08:48:12 -06:00
|
|
|
handleGameConnection(conn)
|
2024-08-08 18:08:55 -06:00
|
|
|
}
|
2024-08-09 08:48:12 -06:00
|
|
|
}()
|
2024-08-06 09:58:43 -06:00
|
|
|
}
|