Merged and updated level2

This commit is contained in:
Nathan Anderson
2022-08-05 17:16:33 -06:00
3 changed files with 7 additions and 4 deletions
+5 -2
View File
@@ -5,7 +5,7 @@ var level_path := "res://scenes/level{num}.tscn"
var level1 = preload("res://scenes/level1.tscn")
var current_level_num = 1
var current_level : Node
var max_levels = 3
var max_levels := 3
var level_win := false
onready var end_timer := $EndTimer
@@ -18,7 +18,10 @@ func _ready() -> void:
func _on_level_complete(is_win: bool) -> void:
print('Level complete')
level_win = is_win
end_timer.start(2)
if current_level_num == max_levels:
end_timer.start(3.5)
else:
end_timer.start(2)
func _on_EndTimer_timeout() -> void: