2024-08-14 17:26:51 -06:00
|
|
|
package netwrk
|
|
|
|
|
|
|
|
import (
|
2024-08-14 23:33:05 -06:00
|
|
|
"io"
|
2024-08-14 17:26:51 -06:00
|
|
|
"log"
|
|
|
|
"net"
|
|
|
|
|
|
|
|
"google.golang.org/protobuf/proto"
|
|
|
|
)
|
|
|
|
|
|
|
|
func handleLobbyConnection(conn net.Conn) {
|
|
|
|
defer conn.Close()
|
|
|
|
|
|
|
|
messageBytes := make([]byte, 4096)
|
|
|
|
|
2024-08-15 20:08:23 -06:00
|
|
|
ingress := make(chan *LobbyMessage)
|
|
|
|
egress := make(chan *LobbyMessage)
|
|
|
|
|
|
|
|
// Network Reader
|
2024-08-14 23:33:05 -06:00
|
|
|
go func() {
|
|
|
|
for {
|
|
|
|
n, err := conn.Read(messageBytes)
|
|
|
|
if err == io.EOF {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
if err != nil {
|
|
|
|
log.Printf("Error reading message %v", err)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
message := LobbyMessage{}
|
|
|
|
|
|
|
|
err = proto.Unmarshal(messageBytes[:n], &message)
|
|
|
|
if err != nil {
|
2024-08-15 20:08:23 -06:00
|
|
|
log.Println("Invalid message received from client", err)
|
2024-08-14 23:33:05 -06:00
|
|
|
}
|
2024-08-15 20:08:23 -06:00
|
|
|
ingress <- &message
|
2024-08-14 17:26:51 -06:00
|
|
|
}
|
2024-08-14 23:33:05 -06:00
|
|
|
}()
|
|
|
|
|
2024-08-15 20:08:23 -06:00
|
|
|
// Network Writer
|
|
|
|
go func() {
|
|
|
|
for {
|
|
|
|
msg := <-egress
|
|
|
|
bytes, err := proto.Marshal(msg)
|
|
|
|
if err != nil {
|
|
|
|
log.Println("Error marshalling message to send to user...", err)
|
|
|
|
}
|
|
|
|
_, err = conn.Write(bytes)
|
|
|
|
if err == io.EOF {
|
|
|
|
log.Println("User has disconnected", err)
|
|
|
|
ingress <- &LobbyMessage{Type: "disconnect"}
|
|
|
|
}
|
|
|
|
if err != nil {
|
|
|
|
log.Println("Error writing to user...", err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}()
|
2024-08-14 17:26:51 -06:00
|
|
|
|
2024-08-15 20:08:23 -06:00
|
|
|
// Client message handler
|
|
|
|
go func() {
|
|
|
|
for {
|
|
|
|
msg := <-ingress
|
|
|
|
serverMsg, err := handleClientLobbyMessage(msg)
|
|
|
|
if err != nil {
|
|
|
|
log.Println("Error handling client lobby message...", err)
|
|
|
|
}
|
|
|
|
if serverMsg != nil {
|
|
|
|
egress <- serverMsg
|
2024-08-14 23:33:05 -06:00
|
|
|
}
|
2024-08-14 17:26:51 -06:00
|
|
|
}
|
2024-08-15 20:08:23 -06:00
|
|
|
}()
|
2024-08-14 17:26:51 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
// Returns a bool of whether the player has disconnected from the lobby and an error
|
2024-08-15 20:08:23 -06:00
|
|
|
func handleClientLobbyMessage(message *LobbyMessage) (*LobbyMessage, error) {
|
2024-08-14 17:26:51 -06:00
|
|
|
switch message.Type {
|
|
|
|
case "name":
|
2024-08-15 20:08:23 -06:00
|
|
|
_, ok := lobbyMembers.Load(message.Content)
|
2024-08-14 17:26:51 -06:00
|
|
|
if ok {
|
2024-08-15 20:08:23 -06:00
|
|
|
return &LobbyMessage{Type: "name_error", Content: "Sorry, that name is already taken, please try a different name"}, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
}
|
2024-08-15 20:08:23 -06:00
|
|
|
username := message.Content
|
|
|
|
|
|
|
|
// Send all client messages
|
|
|
|
lobbyMembers.Range(func(lobbyUsername string, client Client) bool {
|
|
|
|
externalMessageChan <- ExternalMessage{Target: username, Message: &LobbyMessage{Type: "connect", Content: lobbyUsername}}
|
|
|
|
return true
|
|
|
|
})
|
2024-08-14 17:26:51 -06:00
|
|
|
|
2024-08-14 23:33:05 -06:00
|
|
|
log.Println("Broadcasting new player", message.Content)
|
|
|
|
|
2024-08-15 20:08:23 -06:00
|
|
|
broadcastToLobby(&LobbyMessage{PlayerId: "", Type: "connect", Content: username})
|
2024-08-14 17:26:51 -06:00
|
|
|
|
2024-08-15 20:08:23 -06:00
|
|
|
return &LobbyMessage{PlayerId: username, Type: "name", Content: username}, nil
|
2024-08-14 23:33:05 -06:00
|
|
|
case "invite":
|
|
|
|
log.Println("Got invite for player:", message.Content)
|
2024-08-15 20:08:23 -06:00
|
|
|
invitee, ok := lobbyMembers[message.Content]
|
2024-08-14 17:26:51 -06:00
|
|
|
if !ok {
|
2024-08-15 20:08:23 -06:00
|
|
|
return &LobbyMessage{Type: "text", Content: "Sorry, that player is not available..."}, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
}
|
2024-08-15 20:08:23 -06:00
|
|
|
return &LobbyMessage{Type: "invite", Content: message.PlayerId}, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
case "accept_game":
|
2024-08-15 20:08:23 -06:00
|
|
|
player := lobbyMembers[message.Content]
|
2024-08-14 17:26:51 -06:00
|
|
|
|
2024-08-15 20:08:23 -06:00
|
|
|
return &LobbyMessage{Type: "accept", Content: ""}, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
|
2024-08-14 23:33:05 -06:00
|
|
|
case "chat":
|
|
|
|
broadcastToLobby(&LobbyMessage{PlayerId: message.PlayerId, Type: "text", Content: message.Content})
|
2024-08-15 20:08:23 -06:00
|
|
|
return nil, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
case "decline_game":
|
2024-08-15 20:08:23 -06:00
|
|
|
inviter := lobbyMembers[message.Content]
|
|
|
|
return &LobbyMessage{Type: "decline_game", Content: message.PlayerId}, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
case "quit":
|
2024-08-15 20:08:23 -06:00
|
|
|
delete(lobbyMembers, message.PlayerId)
|
2024-08-14 17:26:51 -06:00
|
|
|
broadcastToLobby(&LobbyMessage{Type: "disconnect", Content: message.PlayerId})
|
2024-08-15 20:08:23 -06:00
|
|
|
return nil, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
case "ping":
|
2024-08-15 20:08:23 -06:00
|
|
|
return &LobbyMessage{Type: "pong", Content: "pong"}, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
default:
|
2024-08-15 20:08:23 -06:00
|
|
|
return &LobbyMessage{Type: "pong", Content: "pong"}, nil
|
2024-08-14 17:26:51 -06:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func broadcastToLobby(message *LobbyMessage) {
|
2024-08-15 20:08:23 -06:00
|
|
|
for _, player := range lobbyMembers {
|
|
|
|
bytes, err := proto.Marshal(message)
|
|
|
|
if err != nil {
|
|
|
|
log.Println("Error marshalling broadcast message", err)
|
|
|
|
}
|
|
|
|
_, err = player.Conn.Write(bytes)
|
2024-08-14 23:33:05 -06:00
|
|
|
if err != nil {
|
|
|
|
log.Println("Error broadcasting to clients...", err)
|
|
|
|
}
|
2024-08-14 17:26:51 -06:00
|
|
|
}
|
|
|
|
}
|