2.2 KiB
author | date | paging |
---|---|---|
Nathan Anderson | MMMM dd, YYYY | Slide %d / %d |
Steps to Publish
- Initialize Library
- Write Library
- Write some tests
- Publish!
1. Initialize Your Library!
Publishing Requirements
- You must include a LICENSE file.
- Your package must be smaller than 100 MB after gzip compression.
- Your package should depend only on hosted dependencies (from the default pub package server) and SDK dependencies (sdk: flutter).
- You must have a Google Account,
Publishing is Forever
To make sure projects don't break after using a dependency, you are unable to take down a published project.
If you will have regrets publishing, turn back now.
Initialize Project
Creating a flutter library is straightforward, simply run the command
flutter create -template=package <package_name>
Creates a new flutter project with a simple example library inside.
Select License
This is important. The dart team recommends the BSD-3 clause license.
pubspec.yaml Considerations
In the pubspec.yaml
file, it is recommended to include a "homepage" or "repository"
field. This gets popultated into the package page on pub.dev.
# Top of pubspec.yaml file
name: stripe_native_card_field
description: A native flutter implementation of Stripes Card Field.
version: 0.0.1
repository: https://git.fosscat.com/nathananderson98/stripe_native_card_field
2. Write Your Library
Important Bits
Be sure to include a README.md
file at the root of your library as this is
what determines the content of your packages page on pub.dev
A CHANGELOG.md
file can also be included and will fill out a tab on the
package's page
Verified Publisher
You can publish under a verified domain as a "Verified Publisher". Its a bit of a process. But it adds a cool checkmark on your package and you can hide your email.
Tests
Its a good idea to include some Unit Tests and Widget Tests for your library.
3. Publishing!
Dry Run
To see the results of what publishing will look like without going through with it run
dart pub publish --dry-run