thickened walls and made lettering less deep
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@ -1,7 +1,7 @@
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include <PiZero.scad>
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include <BOSL2/std.scad>
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wall_thickness_mod = 1.2;
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wall_thickness_mod = 2;
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cap_thickness = 6;
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case_height = 7;
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outer_rect_size=[PiSizeX + wall_thickness_mod, PiSizeY + wall_thickness_mod];
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@ -13,7 +13,7 @@ union() {
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up(cap_thickness - 0.05) difference() {
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rect_tube(h=case_height, size=outer_rect_size , isize=[PiSizeX, PiSizeY], anchor=BOTTOM);
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up(0.5) PiZeroBody(true);
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up(2) fwd(PiSizeY / 2 + wall_thickness_mod / 3 + 0.1) right(PiSizeX / 2 - 6) xrot(90) text3d(text = "5V", size=3, font = "Hurmit Nerd Font", thickness = wall_thickness_mod / 3);
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up(2) fwd(PiSizeY / 2 + wall_thickness_mod / 2 - 0.29) right(PiSizeX / 2 - 6) xrot(90) text3d(text = "5V", size=3, font = "Hurmit Nerd Font", thickness = 0.3, anchor=FRONT+LEFT+BOTTOM);
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}
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// Bottom Wall Cap
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linear_extrude(cap_thickness) rect(size = outer_rect_size, anchor = CENTER, spin = 0);
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