thickened walls and made lettering less deep

This commit is contained in:
Nathan Anderson 2024-03-20 13:55:12 -06:00
parent 79de2e5e85
commit 1c12671d44

View File

@ -1,7 +1,7 @@
include <PiZero.scad>
include <BOSL2/std.scad>
wall_thickness_mod = 1.2;
wall_thickness_mod = 2;
cap_thickness = 6;
case_height = 7;
outer_rect_size=[PiSizeX + wall_thickness_mod, PiSizeY + wall_thickness_mod];
@ -13,7 +13,7 @@ union() {
up(cap_thickness - 0.05) difference() {
rect_tube(h=case_height, size=outer_rect_size , isize=[PiSizeX, PiSizeY], anchor=BOTTOM);
up(0.5) PiZeroBody(true);
up(2) fwd(PiSizeY / 2 + wall_thickness_mod / 3 + 0.1) right(PiSizeX / 2 - 6) xrot(90) text3d(text = "5V", size=3, font = "Hurmit Nerd Font", thickness = wall_thickness_mod / 3);
up(2) fwd(PiSizeY / 2 + wall_thickness_mod / 2 - 0.29) right(PiSizeX / 2 - 6) xrot(90) text3d(text = "5V", size=3, font = "Hurmit Nerd Font", thickness = 0.3, anchor=FRONT+LEFT+BOTTOM);
}
// Bottom Wall Cap
linear_extrude(cap_thickness) rect(size = outer_rect_size, anchor = CENTER, spin = 0);