53 lines
1.8 KiB
Dart
53 lines
1.8 KiB
Dart
import 'package:backend/database.dart';
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import 'package:drift/drift.dart';
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import 'package:logging/logging.dart';
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import 'package:uuid/uuid.dart';
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final log = Logger('Db');
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class Db {
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static final _db = AppDatabase();
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static Future<User?> getUserById(String uuid) {
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log.finer('Getting user $uuid');
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return _db.managers.users.filter((f) => f.uuid.equals(uuid)).getSingleOrNull();
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}
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static Future<User?> createUser({required String username, required String roomCode}) async {
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final room = await _db.managers.gameRooms
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.filter((f) => f.code.equals(roomCode) & f.status.isIn([GameStatus.open, GameStatus.running]))
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.getSingleOrNull()
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.catchError((Object err) {
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log.info('Failed to find available room:$roomCode', err, StackTrace.current);
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return null;
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});
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if (room == null) return null;
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return _db.managers.users
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.createReturningOrNull(
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(o) => o(createdAt: Value(DateTime.now()), uuid: const Uuid().v4(), name: username, gameRoomUuid: room.uuid),
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)
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.catchError((Object err) {
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log.severe('Failed to create user', err, StackTrace.current);
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throw Exception(err.toString());
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});
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}
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static Future<GameRoom?> createRoom({required String roomCode}) => _db.managers.gameRooms
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.createReturningOrNull(
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(o) => o(createdAt: Value(DateTime.now()), status: GameStatus.open, uuid: const Uuid().v4(), code: roomCode),
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)
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.catchError(
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(Object err) {
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log.severe('Failed to create room', err, StackTrace.current);
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return null;
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},
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);
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static Future<GameRoom?> getRoomByCode(String? roomCode) async {
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final room = await _db.managers.gameRooms
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.filter((f) => f.code.equals(roomCode) & f.status.isIn([GameStatus.open, GameStatus.running]))
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.getSingleOrNull();
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return room;
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}
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}
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