fartstack/frontend/lib/features/room/game_room.dart

38 lines
1.2 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:frontend/providers/auth.dart';
import 'package:frontend/providers/game_messages.dart';
import 'package:go_router/go_router.dart';
import 'package:logging/logging.dart';
final logger = Logger('GameRoomHome');
class GameRoomHome extends ConsumerStatefulWidget {
const GameRoomHome({super.key, this.roomUuid});
final String? roomUuid;
@override
ConsumerState<GameRoomHome> createState() => _GameRoomHomeState();
}
class _GameRoomHomeState extends ConsumerState<GameRoomHome> {
@override
Widget build(BuildContext context) {
final jwt = ref.watch(jwtBodyProvider);
if (jwt == null || jwt.roomUuid != widget.roomUuid) {
logger.fine('Tried to open room, but not authenticated / wrong room');
// return home
context.go('/');
}
// enstablish ws connection at /room/roomCode/ws and save to gameMessageProvider
ref.read(gameMessageNotifierProvider.notifier).connect(jwt!.roomUuid);
return Column(
children: [
Text('Authenticated.'),
Text('Welcome to room ${widget.roomUuid}'),
],
);
}
}