import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:frontend/providers/auth.dart';
import 'package:frontend/providers/game_messages.dart';
import 'package:go_router/go_router.dart';
import 'package:logging/logging.dart';

final logger = Logger('GameRoomHome');

class GameRoomHome extends ConsumerStatefulWidget {
  const GameRoomHome({super.key, this.roomUuid});

  final String? roomUuid;

  @override
  ConsumerState<GameRoomHome> createState() => _GameRoomHomeState();
}

class _GameRoomHomeState extends ConsumerState<GameRoomHome> {
  @override
  Widget build(BuildContext context) {
    final jwt = ref.watch(jwtBodyProvider);
    if (jwt == null || jwt.roomUuid != widget.roomUuid) {
      logger.fine('Tried to open room, but not authenticated / wrong room');
      // return home
      context.go('/');
    }
    // enstablish ws connection at /room/roomCode/ws and save to gameMessageProvider
    ref.read(gameMessageNotifierProvider.notifier).connect(jwt!.roomUuid);
    return Column(
      children: [
        Text('Authenticated.'),
        Text('Welcome to room ${widget.roomUuid}'),
      ],
    );
  }
}