Testing is complete!! And a nice build runner script to boot

This commit is contained in:
2025-02-05 13:16:12 -07:00
parent 4864de624c
commit 76ea825509
25 changed files with 1453 additions and 103 deletions
+9 -16
View File
@@ -4,6 +4,7 @@ import 'package:backend/database.dart';
import 'package:backend/service/db_access.dart';
import 'package:dart_jsonwebtoken/dart_jsonwebtoken.dart';
import 'package:logging/logging.dart';
import 'package:shared_models/jwt.dart';
import 'package:shared_models/user.dart';
final jwtSecret = _getSecret();
@@ -18,21 +19,16 @@ enum JWTTokenStatus {
}
class Authenticator {
Future<String?> generateToken(CreateUserRequest req) async {
Future<(String?, User?)> generateToken(CreateUserRequest req) async {
final newUser = await Db.createUser(username: req.username, roomCode: req.roomCode);
if (newUser == null) return null;
if (newUser == null) return (null, null);
final iat = DateTime.now().millisecondsSinceEpoch ~/ 1000;
final jwt = JWT(
{
'uid': newUser.uuid,
'roomUuid': newUser.gameRoomUuid,
'iat': iat,
'exp': iat + expTimeSecs,
},
JWTBody(uuid: newUser.uuid, roomUuid: newUser.gameRoomUuid, iat: iat, exp: iat + expTimeSecs).toJson(),
);
return jwt.sign(SecretKey(jwtSecret));
return (jwt.sign(SecretKey(jwtSecret)), newUser);
}
Future<(User?, JWTTokenStatus)> verifyToken(
@@ -45,18 +41,15 @@ class Authenticator {
SecretKey(jwtSecret),
);
final payloadData = payload.payload as Map<String, dynamic>;
final jwt = JWTBody.fromJson(payload.payload as Map<String, dynamic>);
final iat = payloadData['iat'] as int;
final exp = payloadData['exp'] as int;
if (iat + expTimeSecs != exp || DateTime.now().millisecondsSinceEpoch ~/ 1000 > exp) {
if (jwt.iat + expTimeSecs != jwt.exp || DateTime.now().millisecondsSinceEpoch ~/ 1000 > jwt.exp) {
return (null, JWTTokenStatus.expired);
}
final uuid = payloadData['uuid'] as String;
return (await Db.getUser(uuid), JWTTokenStatus.valid);
return (await Db.getUserById(jwt.uuid), JWTTokenStatus.valid);
} catch (e) {
log.fine('Error verifying token', e);
return (null, JWTTokenStatus.invalid);
}
}
+3 -2
View File
@@ -22,7 +22,7 @@ Middleware tokenAuthMiddleware({
}
final auth = context.read<Authenticator>();
// use `auth.verifyToken(token)` to check the jwt that came in the request header bearer
final authHeader = context.request.headers['authorization'];
final authHeader = context.request.headers['authorization'] ?? context.request.headers['Authorization'];
final auths = authHeader?.split(' ');
if (authHeader == null || !authHeader.startsWith('Bearer ') || auths == null || auths.length != 2) {
log.fine('Denied request - No Auth - ${context.request.method.value} ${context.request.uri.path}');
@@ -34,7 +34,8 @@ Middleware tokenAuthMiddleware({
if (user == null) {
log.fine(
'Denied request - Bad Auth:$tokStatus - ${context.request.method.value} ${context.request.uri.path}, no auth');
'Denied request - Bad Auth:$tokStatus - ${context.request.method.value} ${context.request.uri.path}',
);
return Response(statusCode: HttpStatus.unauthorized);
}
+12 -5
View File
@@ -8,9 +8,9 @@ final log = Logger('Db');
class Db {
static final _db = AppDatabase();
static Future<User> getUser(String uuid) {
static Future<User?> getUserById(String uuid) {
log.finer('Getting user $uuid');
return _db.managers.users.filter((f) => f.uuid.equals(uuid)).getSingle();
return _db.managers.users.filter((f) => f.uuid.equals(uuid)).getSingleOrNull();
}
static Future<User?> createUser({required String username, required String roomCode}) async {
@@ -32,14 +32,21 @@ class Db {
});
}
static Future<GameRoom> createRoom({required String roomCode}) => _db.managers.gameRooms
.createReturning(
static Future<GameRoom?> createRoom({required String roomCode}) => _db.managers.gameRooms
.createReturningOrNull(
(o) => o(createdAt: Value(DateTime.now()), status: GameStatus.open, uuid: const Uuid().v4(), code: roomCode),
)
.catchError(
(Object err) {
log.severe('Failed to create room', err, StackTrace.current);
throw Exception(err.toString());
return null;
},
);
static Future<GameRoom?> getRoomByCode(String? roomCode) async {
final room = await _db.managers.gameRooms
.filter((f) => f.code.equals(roomCode) & f.status.isIn([GameStatus.open, GameStatus.running]))
.getSingleOrNull();
return room;
}
}