20 lines
437 B
GDScript3
20 lines
437 B
GDScript3
extends Node2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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onready var bush1 = $Bush1/Sprite
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onready var bush2 = $Bush4/Sprite
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# Called when the node enters the scene tree for the first time.
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func _ready():
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bush1.set_modulate(Color(0.75, 0.75, 0.75))
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bush2.set_modulate(Color(0.75, 0.75, 0.75))
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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