; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "KinematicBody2D", "class": "Neighbor", "language": "GDScript", "path": "res://scripts/neighbor.gd" }, { "base": "KinematicBody2D", "class": "Player", "language": "GDScript", "path": "res://scripts/player.gd" }, { "base": "KinematicBody2D", "class": "Trolley", "language": "GDScript", "path": "res://scripts/trolley.gd" } ] _global_script_class_icons={ "Neighbor": "", "Player": "", "Trolley": "" } [application] config/name="roger" run/main_scene="res://scenes/stage.tscn" config/icon="res://icon.png" [display] window/size/width=1280 window/size/height=960 [layer_names] 2d_physics/layer_1="player" 2d_physics/layer_2="npc" 2d_physics/layer_3="obstacle" [physics] common/enable_pause_aware_picking=true [rendering] quality/driver/driver_name="GLES2" vram_compression/import_etc=true vram_compression/import_etc2=false environment/default_environment="res://default_env.tres"