[gd_scene load_steps=9 format=2] [ext_resource path="res://assets/trolley-lg.png" type="Texture" id=1] [ext_resource path="res://scripts/trolley.gd" type="Script" id=2] [ext_resource path="res://assets/trolley.wav" type="AudioStream" id=3] [ext_resource path="res://assets/smoke.png" type="Texture" id=4] [sub_resource type="CircleShape2D" id=4] radius = 172.29 [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 38, 10 ) [sub_resource type="Gradient" id=5] offsets = PoolRealArray( 0.133152, 0.782609, 0.942935 ) colors = PoolColorArray( 0.143419, 0.143419, 0.143419, 1, 0.34375, 0.34375, 0.34375, 1, 0.631373, 0.631373, 0.631373, 0 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 44.5, 8.25 ) [node name="Trolley" type="KinematicBody2D" groups=["pausable", "plays_audio"]] collision_layer = 4 script = ExtResource( 2 ) [node name="TrolleySurroundingArea" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="TrolleySurroundingArea"] position = Vector2( 0, -45 ) shape = SubResource( 4 ) [node name="TrolleySeatArea" type="Area2D" parent="."] collision_layer = 0 [node name="SeatAreaShape" type="CollisionShape2D" parent="TrolleySeatArea"] position = Vector2( -1, -41 ) shape = SubResource( 2 ) [node name="SmokeParticles" type="CPUParticles2D" parent="."] position = Vector2( -145, -12 ) amount = 24 lifetime = 10.0 preprocess = 10.0 explosiveness = 0.07 randomness = 0.95 lifetime_randomness = 0.36 texture = ExtResource( 4 ) direction = Vector2( -1, -0.1 ) spread = 7.85 gravity = Vector2( 0, -20 ) initial_velocity = 160.0 initial_velocity_random = 0.13 angular_velocity = -6.61 angular_velocity_random = 1.0 damping = 8.71 angle = 231.2 angle_random = 1.0 scale_amount = 10.18 color_ramp = SubResource( 5 ) hue_variation_random = 1.0 [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0, -70 ) scale = Vector2( 6, 6 ) texture = ExtResource( 1 ) [node name="TrolleyShape" type="CollisionPolygon2D" parent="."] position = Vector2( 0, -64 ) scale = Vector2( 0.8, 0.8 ) polygon = PoolVector2Array( 172, -5, 198, 106, 150, 106, 122, 127, 74, 109, 46, 83, 43.75, 16.25, -46.25, 16.25, -48, 48, -48, 84, -78, 110, -114, 127, -148, 107, -197, 107, -163, 5, -163, -72, 165, -72 ) [node name="TrolleyClosedShape" type="CollisionShape2D" parent="."] position = Vector2( 0, -2.25 ) shape = SubResource( 3 ) [node name="Timer" type="Timer" parent="."] [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] stream = ExtResource( 3 ) pitch_scale = 0.99 max_distance = 800.0 [connection signal="body_shape_exited" from="TrolleySurroundingArea" to="." method="_on_TrolleySurroundingArea_body_exited"] [connection signal="body_entered" from="TrolleySeatArea" to="." method="_on_TrolleySeatArea_body_entered"] [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]