[gd_scene load_steps=2 format=2] [ext_resource path="res://assets/bush2.png" type="Texture" id=1] [node name="Bush1" type="Node2D"] position = Vector2( -527, 252 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0, -2.99988 ) scale = Vector2( 5, 5 ) texture = ExtResource( 1 )