Tutorial level
This commit is contained in:
parent
417044bfda
commit
88bc593642
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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path="res://.import/Y2Mate.is - Won't You Be My Neighbor [8 Bit Tribute to Mr. Rogers] - 8 Bit Universe-8f3BEcQp1Q4-48k-1659646018463.mp3-ec05d1cb585d9c3c75ba836c4aa3888d.mp3str"
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[deps]
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source_file="res://Y2Mate.is - Won't You Be My Neighbor [8 Bit Tribute to Mr. Rogers] - 8 Bit Universe-8f3BEcQp1Q4-48k-1659646018463.mp3"
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dest_files=[ "res://.import/Y2Mate.is - Won't You Be My Neighbor [8 Bit Tribute to Mr. Rogers] - 8 Bit Universe-8f3BEcQp1Q4-48k-1659646018463.mp3-ec05d1cb585d9c3c75ba836c4aa3888d.mp3str" ]
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[params]
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loop=true
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loop_offset=0
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@ -41,6 +41,37 @@ config/icon="res://icon.png"
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window/size/width=1280
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window/size/width=1280
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window/size/height=960
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window/size/height=960
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[input]
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ui_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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[layer_names]
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2d_physics/layer_1="player"
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2d_physics/layer_1="player"
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1
roger-roger
Submodule
1
roger-roger
Submodule
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Subproject commit fe23545db0535165166c54f6ee6c31d5345b6f7c
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11
scenes/Bush1.tscn
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11
scenes/Bush1.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://roger-roger/bush2.png" type="Texture" id=1]
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[node name="Bush1" type="Node2D"]
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position = Vector2( -527, 252 )
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 0, -2.99988 )
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scale = Vector2( 5, 5 )
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texture = ExtResource( 1 )
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9
scenes/Bush2.tscn
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9
scenes/Bush2.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://roger-roger/bush1.png" type="Texture" id=1]
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[node name="Bush2" type="Node2D"]
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[node name="Sprite" type="Sprite" parent="."]
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scale = Vector2( 5, 5 )
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texture = ExtResource( 1 )
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51
scenes/Clouds.gd
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51
scenes/Clouds.gd
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extends Node2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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onready var cloud1 = $Sprite
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onready var cloud2 = $Sprite2
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onready var cloud3 = $Sprite3
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onready var cloud4 = $Sprite4
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onready var topBorder = $TopBorder
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onready var bottomBorder = $BottomBorder
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onready var leftBorder = $LeftBorder
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onready var rightBorder = $RightBorder
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var clouds = []
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var rng = RandomNumberGenerator.new()
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var xSpeed = 0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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rng.randomize()
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xSpeed = rng.randf_range(0.5,2)
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clouds = [cloud1, cloud2, cloud3, cloud4]
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_start_position()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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print(xSpeed)
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for cloud in clouds:
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if cloud.global_position.x + xSpeed < rightBorder.global_position.x:
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cloud.global_position.x = cloud.global_position.x + xSpeed
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else:
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cloud.global_position.x = leftBorder.global_position.x
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func _start_position():
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rng.randomize()
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for cloud in clouds:
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var y = rng.randi_range(topBorder.global_position.y, bottomBorder.global_position.y)
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var x = rng.randi_range(leftBorder.global_position.x, rightBorder.global_position.x)
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cloud.global_position = Vector2(x, y)
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251
scenes/TileMap.tscn
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251
scenes/TileMap.tscn
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[gd_scene load_steps=20 format=2]
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[ext_resource path="res://roger-roger/tilemap/streetSideTop.png" type="Texture" id=1]
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[ext_resource path="res://roger-roger/tilemap/StreetVerticalLeft.png" type="Texture" id=2]
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[ext_resource path="res://roger-roger/tilemap/streetSideBottom.png" type="Texture" id=3]
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[ext_resource path="res://roger-roger/tilemap/sidewalk.png" type="Texture" id=4]
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[ext_resource path="res://roger-roger/tilemap/StreetVerticalRight.png" type="Texture" id=5]
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[ext_resource path="res://roger-roger/tilemap/grass1.png" type="Texture" id=6]
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[ext_resource path="res://roger-roger/tilemap/justRoad.png" type="Texture" id=7]
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[ext_resource path="res://roger-roger/tilemap/sandbar2.png" type="Texture" id=8]
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[ext_resource path="res://roger-roger/tilemap/railroad.png" type="Texture" id=9]
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[ext_resource path="res://roger-roger/tilemap/ocean1.png" type="Texture" id=10]
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[ext_resource path="res://roger-roger/tilemap/ocean2.png" type="Texture" id=11]
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[ext_resource path="res://roger-roger/tilemap/sandbar1.png" type="Texture" id=12]
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[sub_resource type="ConvexPolygonShape2D" id=4]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=6]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=7]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=3]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=8]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="TileSet" id=2]
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0/name = "StreetVerticalRight.png 0"
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0/texture = ExtResource( 5 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 16, 16 )
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0/tile_mode = 0
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape_one_way = false
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0/shape_one_way_margin = 0.0
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0/shapes = [ ]
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0/z_index = 0
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1/name = "StreetVerticalLeft.png 1"
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1/texture = ExtResource( 2 )
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1/tex_offset = Vector2( 0, 0 )
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1/modulate = Color( 1, 1, 1, 1 )
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1/region = Rect2( 0, 0, 16, 16 )
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1/tile_mode = 0
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/shape_offset = Vector2( 0, 0 )
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1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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1/shape_one_way = false
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1/shape_one_way_margin = 0.0
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1/shapes = [ ]
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1/z_index = 0
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3/name = "sidewalk.png 3"
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3/texture = ExtResource( 4 )
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3/tex_offset = Vector2( 0, 0 )
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3/modulate = Color( 1, 1, 1, 1 )
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3/region = Rect2( 0, 0, 16, 16 )
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3/tile_mode = 0
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3/occluder_offset = Vector2( 0, 0 )
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3/navigation_offset = Vector2( 0, 0 )
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3/shape_offset = Vector2( 0, 0 )
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3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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3/shape_one_way = false
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3/shape_one_way_margin = 0.0
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3/shapes = [ ]
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3/z_index = 0
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5/name = "streetSideBottom.png 5"
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5/texture = ExtResource( 3 )
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5/tex_offset = Vector2( 0, 0 )
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5/modulate = Color( 1, 1, 1, 1 )
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5/region = Rect2( 0, 0, 16, 16 )
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5/tile_mode = 0
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5/occluder_offset = Vector2( 0, 0 )
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5/navigation_offset = Vector2( 0, 0 )
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5/shape_offset = Vector2( 0, 0 )
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5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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5/shape_one_way = false
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5/shape_one_way_margin = 0.0
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5/shapes = [ ]
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5/z_index = 0
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6/name = "streetSideTop.png 6"
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6/texture = ExtResource( 1 )
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6/tex_offset = Vector2( 0, 0 )
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6/modulate = Color( 1, 1, 1, 1 )
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6/region = Rect2( 0, 0, 16, 16 )
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6/tile_mode = 0
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6/occluder_offset = Vector2( 0, 0 )
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6/navigation_offset = Vector2( 0, 0 )
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6/shape_offset = Vector2( 0, 0 )
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6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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6/shape_one_way = false
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6/shape_one_way_margin = 0.0
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6/shapes = [ ]
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6/z_index = 0
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7/name = "grass1.png 7"
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7/texture = ExtResource( 6 )
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7/tex_offset = Vector2( 0, 0 )
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7/modulate = Color( 1, 1, 1, 1 )
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7/region = Rect2( 0, 0, 16, 16 )
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7/tile_mode = 0
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7/occluder_offset = Vector2( 0, 0 )
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7/navigation_offset = Vector2( 0, 0 )
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7/shape_offset = Vector2( 0, 0 )
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7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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7/shape = SubResource( 3 )
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7/shape_one_way = false
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7/shape_one_way_margin = 1.0
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7/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 3 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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7/z_index = 0
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8/name = "justRoad.png 8"
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8/texture = ExtResource( 7 )
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8/tex_offset = Vector2( 0, 0 )
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8/modulate = Color( 1, 1, 1, 1 )
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8/region = Rect2( 0, 0, 16, 16 )
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8/tile_mode = 0
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8/occluder_offset = Vector2( 0, 0 )
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8/navigation_offset = Vector2( 0, 0 )
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8/shape_offset = Vector2( 0, 0 )
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8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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8/shape_one_way = false
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8/shape_one_way_margin = 0.0
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8/shapes = [ ]
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8/z_index = 0
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9/name = "sandbar1.png 9"
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9/texture = ExtResource( 12 )
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9/tex_offset = Vector2( 0, 0 )
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9/modulate = Color( 1, 1, 1, 1 )
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9/region = Rect2( 0, 0, 16, 16 )
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9/tile_mode = 0
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9/occluder_offset = Vector2( 0, 0 )
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9/navigation_offset = Vector2( 0, 0 )
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9/shape_offset = Vector2( 0, 0 )
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9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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9/shape = SubResource( 8 )
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9/shape_one_way = false
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9/shape_one_way_margin = 1.0
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9/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 8 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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9/z_index = 0
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10/name = "sandbar2.png 10"
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10/texture = ExtResource( 8 )
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10/tex_offset = Vector2( 0, 0 )
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10/modulate = Color( 1, 1, 1, 1 )
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10/region = Rect2( 0, 0, 16, 16 )
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10/tile_mode = 0
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10/occluder_offset = Vector2( 0, 0 )
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10/navigation_offset = Vector2( 0, 0 )
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10/shape_offset = Vector2( 0, 0 )
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10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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||||||
|
10/shape = SubResource( 4 )
|
||||||
|
10/shape_one_way = false
|
||||||
|
10/shape_one_way_margin = 1.0
|
||||||
|
10/shapes = [ {
|
||||||
|
"autotile_coord": Vector2( 0, 0 ),
|
||||||
|
"one_way": false,
|
||||||
|
"one_way_margin": 1.0,
|
||||||
|
"shape": SubResource( 4 ),
|
||||||
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
} ]
|
||||||
|
10/z_index = 0
|
||||||
|
11/name = "railroad.png 11"
|
||||||
|
11/texture = ExtResource( 9 )
|
||||||
|
11/tex_offset = Vector2( 0, 0 )
|
||||||
|
11/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
11/region = Rect2( 0, 0, 16, 16 )
|
||||||
|
11/tile_mode = 0
|
||||||
|
11/occluder_offset = Vector2( 0, 0 )
|
||||||
|
11/navigation_offset = Vector2( 0, 0 )
|
||||||
|
11/shape_offset = Vector2( 0, 0 )
|
||||||
|
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
11/shape = SubResource( 5 )
|
||||||
|
11/shape_one_way = false
|
||||||
|
11/shape_one_way_margin = 1.0
|
||||||
|
11/shapes = [ {
|
||||||
|
"autotile_coord": Vector2( 0, 0 ),
|
||||||
|
"one_way": false,
|
||||||
|
"one_way_margin": 1.0,
|
||||||
|
"shape": SubResource( 5 ),
|
||||||
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
} ]
|
||||||
|
11/z_index = 0
|
||||||
|
12/name = "ocean1.png 12"
|
||||||
|
12/texture = ExtResource( 10 )
|
||||||
|
12/tex_offset = Vector2( 0, 0 )
|
||||||
|
12/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
12/region = Rect2( 0, 0, 16, 16 )
|
||||||
|
12/tile_mode = 0
|
||||||
|
12/occluder_offset = Vector2( 0, 0 )
|
||||||
|
12/navigation_offset = Vector2( 0, 0 )
|
||||||
|
12/shape_offset = Vector2( 0, 0 )
|
||||||
|
12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
12/shape = SubResource( 6 )
|
||||||
|
12/shape_one_way = false
|
||||||
|
12/shape_one_way_margin = 1.0
|
||||||
|
12/shapes = [ {
|
||||||
|
"autotile_coord": Vector2( 0, 0 ),
|
||||||
|
"one_way": false,
|
||||||
|
"one_way_margin": 1.0,
|
||||||
|
"shape": SubResource( 6 ),
|
||||||
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
} ]
|
||||||
|
12/z_index = 0
|
||||||
|
13/name = "ocean2.png 13"
|
||||||
|
13/texture = ExtResource( 11 )
|
||||||
|
13/tex_offset = Vector2( 0, 0 )
|
||||||
|
13/modulate = Color( 1, 1, 1, 1 )
|
||||||
|
13/region = Rect2( 0, 0, 16, 16 )
|
||||||
|
13/tile_mode = 0
|
||||||
|
13/occluder_offset = Vector2( 0, 0 )
|
||||||
|
13/navigation_offset = Vector2( 0, 0 )
|
||||||
|
13/shape_offset = Vector2( 0, 0 )
|
||||||
|
13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
13/shape = SubResource( 7 )
|
||||||
|
13/shape_one_way = false
|
||||||
|
13/shape_one_way_margin = 1.0
|
||||||
|
13/shapes = [ {
|
||||||
|
"autotile_coord": Vector2( 0, 0 ),
|
||||||
|
"one_way": false,
|
||||||
|
"one_way_margin": 1.0,
|
||||||
|
"shape": SubResource( 7 ),
|
||||||
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
} ]
|
||||||
|
13/z_index = 0
|
||||||
|
|
||||||
|
[node name="TileMap" type="TileMap"]
|
||||||
|
scale = Vector2( 5, 5 )
|
||||||
|
tile_set = SubResource( 2 )
|
||||||
|
cell_size = Vector2( 16, 16 )
|
||||||
|
show_collision = true
|
||||||
|
format = 1
|
14
scenes/bushes.tscn
Normal file
14
scenes/bushes.tscn
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://scenes/Bush2.tscn" type="PackedScene" id=1]
|
||||||
|
[ext_resource path="res://scenes/Bush1.tscn" type="PackedScene" id=2]
|
||||||
|
[ext_resource path="res://scripts/bushes.gd" type="Script" id=3]
|
||||||
|
|
||||||
|
[node name="Node2D" type="Node2D"]
|
||||||
|
script = ExtResource( 3 )
|
||||||
|
|
||||||
|
[node name="Bush1" parent="." instance=ExtResource( 2 )]
|
||||||
|
position = Vector2( 31, 4 )
|
||||||
|
|
||||||
|
[node name="Bush4" parent="." instance=ExtResource( 1 )]
|
||||||
|
position = Vector2( -35, -4 )
|
333
scenes/level2.tscn
Normal file
333
scenes/level2.tscn
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
16
scripts/Sprite.gd
Normal file
16
scripts/Sprite.gd
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
extends Sprite
|
||||||
|
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a = 2
|
||||||
|
# var b = "text"
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
#func _process(delta):
|
||||||
|
# pass
|
19
scripts/bushes.gd
Normal file
19
scripts/bushes.gd
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
extends Node2D
|
||||||
|
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a = 2
|
||||||
|
# var b = "text"
|
||||||
|
|
||||||
|
onready var bush1 = $Bush1/Sprite
|
||||||
|
onready var bush2 = $Bush4/Sprite
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
bush1.set_modulate(Color(0.75, 0.75, 0.75))
|
||||||
|
bush2.set_modulate(Color(0.75, 0.75, 0.75))
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
#func _process(delta):
|
||||||
|
# pass
|
Loading…
Reference in New Issue
Block a user