neighbor-game/scenes/Bush1.tscn

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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/bush2.png" type="Texture" id=1]
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[node name="Bush1" type="Node2D"]
position = Vector2( -527, 252 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -2.99988 )
scale = Vector2( 5, 5 )
texture = ExtResource( 1 )