WIP still, tuning up auth and room wildcard with middleware

This commit is contained in:
Nate Anderson
2025-02-02 19:49:11 -07:00
parent 37e168e46b
commit 544d3b45ba
18 changed files with 369 additions and 94 deletions
+32 -11
View File
@@ -6,19 +6,40 @@ import 'package:uuid/uuid.dart';
final log = Logger('Db');
class Db {
static final _db = AppDatabase();
static Future<User> getUser(String uuid) {
log.finer('Getting user $uuid');
return AppDatabase().managers.users.filter((f) => f.uuid.equals(uuid)).get().then((u) => u.first);
return _db.managers.users.filter((f) => f.uuid.equals(uuid)).getSingle();
}
static Future<User?> createUser({required String username}) => AppDatabase()
.managers
.users
.createReturningOrNull(
(o) => o(createdAt: Value(DateTime.now()), uuid: const Uuid().v4(), name: username),
)
.catchError((Object err) {
log.severe('Failed to create user', err, StackTrace.current);
throw Exception(err.toString());
});
static Future<User?> createUser({required String username, required String roomCode}) async {
final room = await _db.managers.gameRooms
.filter((f) => f.code.equals(roomCode) & f.status.isIn([GameStatus.open, GameStatus.running]))
.getSingleOrNull()
.catchError((Object err) {
log.info('Failed to find available room:$roomCode', err, StackTrace.current);
return null;
});
if (room == null) return null;
return _db.managers.users
.createReturningOrNull(
(o) => o(createdAt: Value(DateTime.now()), uuid: const Uuid().v4(), name: username, gameRoomUuid: room.uuid),
)
.catchError((Object err) {
log.severe('Failed to create user', err, StackTrace.current);
throw Exception(err.toString());
});
}
static Future<GameRoom> createRoom({required String roomCode}) => _db.managers.gameRooms
.createReturning(
(o) => o(createdAt: Value(DateTime.now()), status: GameStatus.open, uuid: const Uuid().v4(), code: roomCode),
)
.catchError(
(Object err) {
log.severe('Failed to create room', err, StackTrace.current);
throw Exception(err.toString());
},
);
}